Functions
These functions may or may not be exclusive to the Da Hood version.
player
Instance (Player) or nil
The player instance to set the ragebot targetting to
player
Instance (Player) or nil
The ragebot's current target (can be nil)
position
Vector3 or nil
The ragebot's current aim position (can be nil)
aim
Vector3
The position the ragebot will shoot at next Heartbeat. Connect this in a heartbeat to constantly set it, as this is overridden the frame after it's set otherwise.
player
Instance (Player) or nil
The player instance to set the legitbot targetting to
player
Instance (Player) or nil
The legitbot's current target (can be nil)
CFrame
The local player's server root CFrame
CFrame
The local player's client root CFrame
N/A
N/A
N/A
N/A
Boolean
Whether or not the local player is purchasing an item (auto armor, via the menu, etc)
Boolean
Whether or not the local player is currently in void hide
Boolean
Whether or not the local player is currently auto stomping
Number
The players ping as a number (example: 50)
item
This must match an items name from the menu's shop tab. When purchasing ammo, do so like this: purchase_item("rifle ammo", 2). This will purchase 2 things of rifle ammo.
amount
The amount of the item to buy, will have unpredictable results when used with buying things other than ammo. It is recommended to leave this blank if you are not purchasing ammo essentially.
invulnerable
Boolean
Whether or not the player can be damaged (does not include knocked)
knocked
Boolean
Whether or not the player is knocked
dead
Boolean
Whether or not the player is dead (about to respawn)
true
Boolean
Whether or not the reload is possible and was attempted
position
Vector3 or nil
The current silent aim position (can be nil)
aim
Vector3
The position the silent aim will redirect to next Heartbeat. Connect this in a heartbeat to constantly set it, as this is overridden the frame after it's set otherwise.
aim
Vector3
The position the aim assist will aim towards on the next Heartbeat. Connect this in a heartbeat to constantly set it, as this is overridden the frame after it's set otherwise.
is defensive active
Boolean
Whether or not the defensive feature has been activated on the current ragebot target
name
String
The name of the command, this will error if the command already exists
callback
Function
The function that gets called with the command arguments (see below for more information)
name
String
The name of the command, this will error if the command does not exist or a juju command
player
Instance (Player)
The player you wish to get the backtrack position's of
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